I have played both extensively, and I can attest to the fact that Forza is most definitely a simulation game - by your standard, even. As a die-hard car enthusiast, and having grown up on Gran Turismo 1, 2, 3, etc. I have to take issue with your characterization of Forza. Its funny with these so called downgrades, the game looks better than a majority of racing games.
LMAO.The reflections in gt5 was an over kill and they reduced it.The cars still have high definition reflections in gt6, they are just less mirror like.High def shadows? are you kidding me?The shadows in GT5 was far from high def, they were a jagged mess,They are almost as chiseled in GT6 but way less jaggie.The differences are, the shadows are different on the track because the Sun has moved which caused the tree shadows to appear less "chiseled" because PD remapped the entire sky on every track.The shadows appear less chiseled on the car because of the new engine, if you stop, you will see the shadows are nearly as sharp as gt5 but less jaggied.None of this is a downgrade.Learn a little more about graphics and the game before make more dumb claims.The only thing that got downgraded was the AA, which was a given considering the boost in resolution. This is not photoshop,the motion blur in replays are not a damn filter its the result of a new rendering engine.Hi def Refelctions.
Okay just read the article and holy f%^ing s#1t if thats not some bull s#1t pulled out of no where. Now I remember why I barely visit this site any more.